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Blue City Morocco

Fall 2018 | Autodesk Maya

Digital Environments Coursework

Fall 2018 — Team Digital Environments Project


CG recreation of a location in Blue City, Morocco. The location is imagined, based on a composite image of two separate real locations within Blue City, Morocco. Created in a four-week timeframe. Modeled in Autodesk Maya, surfaced in Substance Painter and Substance Designer, rendering and lighting with Pixar's Renderman.

Responsible for modeling the following aspects:

  • All doors, aside from the 2 leftmost doors

  • Top left 2 windows, central window, top right window

  • Metal grates at bottom right

  • Wooden doors and awning on the right side wall

Project Gallery

© 2018 by Meghan Grayson

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