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Blue City Morocco
Fall 2018 | Autodesk Maya
Digital Environments Coursework
Fall 2018 — Team Digital Environments Project
CG recreation of a location in Blue City, Morocco. The location is imagined, based on a composite image of two separate real locations within Blue City, Morocco. Created in a four-week timeframe. Modeled in Autodesk Maya, surfaced in Substance Painter and Substance Designer, rendering and lighting with Pixar's Renderman.
Responsible for modeling the following aspects:
All doors, aside from the 2 leftmost doors
Top left 2 windows, central window, top right window
Metal grates at bottom right
Wooden doors and awning on the right side wall
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